Pokemon Go didn’t unleash a wave of copycats. What happened?

Last year’s viral craze, Pokémon Go, is no longer flooding parks, churches and main streets with smartphone-toting users trying to catch the virtual monsters that overlay onto real-world streets, lawns and benches. That doesn’t mean that the game doesn’t have 65 Million active players, because it does. Though they may not be playing every single day, they are s till active throughout the week.

Many people speculated that the release of Pokemon Go would lead to a wave of copy cat apps that would like to be very similar to Pokemon Go though there aren’t any. I believe the reason many people were unable to copy the game was due to the high cost of making a game like this, but even huge companies didn’t try to take a crack at this app.

John Hanke, CEO of Niantic Labs, attributes this to the complex map data the game requires to discover Pokémon, combined with millions of users searching at once.

“It’s more like a World of Warcraft than a Flappy Bird,” said Hanke during an interview with USA TODAY, referring to the massive multiplayer game that requires an infrastructure to support it. I honestly agree with this, as the game is one of a kind. Though we’ve obviously seen many companies try to recreate WoW and never come close.

We’ve heard about many games looking to copy the game, and none of them have even came close to Pokemon Go. Most of these games discussed haven’t even made it to release date while others didn’t have proper investment to create it. What do you think about this? Let us know in the comment section below!



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